About Me

I have always been excited by design and user journeys. It’s been my pleasure to take that joy into my work and career. Creativity, in my opinion, is driven by passion and the desire to grow as an artist.

My roles have been many and varied and have given me the chance to work with an incredible array of people on projects such as VR titles, AAA console titles, mobile games and apps, MMORPG’s, digital libraries, tabletop games, production prototypes, and much more.

I can’t wait to see what comes next in this ever-evolving time of entertainment and communication.

Who, me?

As a highly motivated and results-driven professional, I bring a wealth of experience to the games and entertainment industry with a proven track record of quality user journey experiences. I excel in clear and concise communication, teamwork, mentoring, and problem-solving. I have been praised for my strong proficiency in taking a brief from initial sketches and wireframes through to interactive production quality designs and team/board presentations of my and my team’s output. My ability to quickly grasp a concept and craft a clear solution has consistently contributed to increased efficiency, enhanced team performance, and successful project completion ahead of schedule.

I am passionate about continuous learning and improvement and am dedicated to staying current with industry trends and best practices. I thrive in dynamic environments where I can apply my expertise to solve complex challenges and drive organizational success.

Let’s connect to explore how my skills and experiences can add value to your team or project.

My skillset

When you work in an ever changing industry such as game design, you learn to use a weird and wonderful toolset of programs and platforms. These are a few of my favourite:

UI/UX Design, Product Design
Prototyping
Motion Graphics, Concept Art, Illustration
Team Leadership, Communication
Tea Making